The three images
below were rendered through hardware (DirectX StandardFX.fx).
Las tres imágenes inferiores fueron renderizadas por hardware
(DirectX StandardFX.fx).
Man: triangles 3070, polygons 1716. Color,
normals and specular maps done in ZBrush y Photoshop.
Creep: triangles 2348,
polygons 1262. Color, normals and specular maps done in ZBrush y Photoshop.
Spider: triangles 1446, polygons 736. Color, normals and specular maps done
in ZBrush y Photoshop.
Mutant: The three
images below were rendered through hardware in 3d Max (DirectX
StandardFX.fx)
The character consists of 3024 triangles, 1572 polygons. It
has color, normal, cavity and specular maps; all done in ZBrush and retouched
with Photoshop.
Mutante: las tres imágenes inferiores
fueron renderizadas por hardware en 3d Max (DirectX StandardFX.fx)
El
personaje consta de 3024 triángulos, 1572 polígonos. Tiene mapas de color,
normales, cavidad y brillo; todos realizados en ZBrush y retocados con
Photoshop.
Woman and
guardian: The images on the left were rendered through hardware in 3d Max
(DirectX StandardFX.fx).
Woman: it consists 2758 triangles, 1525 polygons. It
has It has color, normal, cavity and specular maps; all done in ZBrush and
retouched with Photoshop; under it there is a sample of these and the
unwrap.
Guardian: it consists 2872 triangles, 1534 polygons. It has It has
color, normal and specular maps; all done in ZBrush and Body Paint
3d.
Mujer y Guardián:
las imágenes a la izquierda fueron renderizadas por hardware en 3d Max (DirectX
StandardFX.fx)
Mujer: consta de 2758 triángulos, 1525 polágonos. Tiene mapas
de color, normales y brillo; todos realizados en ZBrush y retocados con
Photoshop; debajo hay una muestra de ellos y del unwrap.
Guardián: consta de
2872 triángulos 1534 polágonos. Tiene mapas de color, normales y brillo; todos
realizados en ZBrush y Body Paint 3d.
Woman: The images
on the left were rendered through hardware in 3d Max (DirectX
StandardFX.fx)
It consists of 2960 triangles, 1653 polygons. It has
color, normal and specular maps; all done in ZBrush and retouched with
Photoshop.
Mujer: las imágenes a la izquierda fueron
renderizadas por hardware en 3d Max (DirectX StandardFX.fx)
Consta de 2960
triángulos 1653 polígonos. Tiene mapas de color, normales y brillo; todos
realizados en ZBrush y retocados con
Photoshop.
The images were
rendered with hardware rendering ( DirectX StandardFX.fx)
In both,
color, normal and specular maps were used.
Tengu: triangles 3554, Polygons
1531
Man: triangles 2713, polygons1963.
Las imágenes
fueron renderizadas con hardware rendering ( DirectX StandardFX.fx)
Tengu:
triángulos 3554 Polígonos 1531
Hombre: triángulos 2713 polígonos
1963
en ambos se usaron mapas de color, normales y
brillo.
Yoyo Girl:
hardware rendering
Triangles 1768, polygons 1012
Color map made in
Body Paint 3d.
Three indians: all
maps made with ZBrush and Photoshop.
Eagle: triangles 1004 polygons 504
Cat: triangles 920 polygons 497
Turtle: triangles 976 polygons
491
Guard:
hardware rendering.
Triangles 1814, polygons 970.
Color map made in
ZBrush y Photoshop.
Hare: hardware rendering; triangles 934, polygons 468.